www.microsoft.com 5/20/2026, 5:55:57 PM · via preferred

Microsoft calls for wider gaming security beyond accounts and IP

Microsoft calls for wider gaming security beyond accounts and IP
CyberSIXT Evidence Panel Source marked as original reporting

MICROSOFT’S Aaron Zollman argues that gaming is a “culture of cultures,” with more than 500 million monthly active players across Xbox consoles, PC, handheld devices, and Xbox cloud gaming, while globally over 3 billion people engage with gaming. He emphasises that securing gaming means protecting more than player accounts and consoles, extending to intellectual property, live operations, and the trust of billions of interactions.

The piece outlines distinct risk areas across platforms, game development studios, and Studio Central Teams, from phishing and in-game economy fraud to third‑party risk and insider threats, all requiring coordinated, enterprise‑grade controls. It highlights the role of identity governance, data classification, and policy enforcement through tools such as Entra ID, Purview, Defender for Cloud, and Sentinel to maintain visibility without slowing creativity.

Collaboration is positioned as central: security, platform teams, and studios work together to embed secure development lifecycles, automated code scanning, and rapid response into the creative process. The goal is a resilient, scalable security architecture that supports global, low-latency gaming experiences while protecting communities and IP.

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