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End of The Year 2025 Cyber Analysis

The End of The Year 2025 Cyber Analysis reports a steep rise in credential theft across 2025, with a total of 388 million credentials stolen from the ten most affected platforms and specific totals for several services: Facebook 93 million, Google 67 million, and Roblox 66 million. Gaming platforms were hit hard, and Roblox, Twitch, and Epic Games together account for around 100 million accounts, underscoring how younger users and reused passwords can fuel breaches.

Geographically, India recorded 2.7 million stealer log incidents, Brazil 1.9 million, Indonesia 1.3 million, and the United States 1.2 million, highlighting higher exposure in rapidly growing digital markets. On the Dark Web, sales dominance is evident at 59% of observed activity, with data sharing at 33% and hack announcements about 5%.

The report also notes ransomware distribution across multiple groups, led by Akira with 8.4% of incidents, followed by Qilin at 7.3% and Cl0p at 5.8%, while the United States accounted for 41% of ransomware attacks and the United Kingdom for 18%. Readers can download the End of The Year 2025 Report to access the full analysis.

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