CVE-2026-82079: Potential Leakage of Nintendo Switch System Information Through a Proximity-Based Remote Attack
Nintendo · Nintendo Switch
Fixed in 23.0.0 · Affected: Nintendo Switch before 23.0.0 · Exploitation: unlikely (under 1%)
Not in CyberSIXT coverage yet: no article names this CVE. This page shows the public record.
Higher than 17% of scored CVEs
DescriptionCVE.org
A stack-based buffer overflow vulnerability in the Nintendo Switch local wireless networking functionality may allow an attacker within wireless range to execute arbitrary code using return-oriented programming (ROP) through crafted network traffic. This issue affects Nintendo Switch: before 23.0.0.
Affected products1
From the CVE record. A product or version that is not listed is unknown, not unaffected.
- Nintendo · Nintendo Switchbefore 23.0.0
On the Atlas
Every published CVE is on the CyberSIXT Atlas, grouped by weakness, vendor and month.
- Exploitation
- Unlikely (under 1%). EPSS under 1%, or no score yet.
- CISA KEV
- Not listed
- Public check
- No public nuclei template
- Vendor
- Nintendo
- Published
- September 2026
- Bounty reports
- 1 disclosed on HackerOne
Disclosed bug bounty reports about CVE-2026-82079
The reports on HackerOne that name this CVE, with HackerOne's own outcome. Titles and metadata only.
- [Switch] Remote stack buffer overflow in the LDN/LP2P DHCP server leads to control-flow hijackNintendo · 2026 · high severityValid
CoverageNo articles yet
No CyberSIXT article names CVE-2026-82079 yet, so there is no coverage timeline, action brief or change log for it. Everything on this page comes from the public CVE record, CISA KEV, EPSS and the nuclei template index. Search the archive or see the CVEs in the news.